Re: Aardwolf soundpack?
@Dark the only the reason I have not done that yet is because my testing was not very extensive. I only played with one class and the game has a weird magic system based off of Chrono Cross where you manipulate the room by casting spells. There is a colour grid which shows you which elements are dominant in a room and apparently this is what caused blind players trouble. When I played it the rooms colour grid was just displayed in text in the room description, but I played as a fighter, so I don't know how playable it is if you play as a magic user. I don't know if you can keep track of the colour changes and they have a large impact on the game. I will go back to it some time and post in the new releases if it is truly playable.
The MUD is based off of Final Fantasy, and from what I could tell they even made the map layout look similar to the games'. It looked like a very interesting idea. You even had limit breaks like in FF7.
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