Re: Creating an audio game using Sable (video 2), by Ebon Sky Studios

Even if you don't write code yourself, using something like this doesn't make someone a lazy person, because they still have to design the world, characters, diologue, and so on...
I myself am offle at math, so can't; and won't; ever be able to program on the scale required to make an RPG such as the ones this tool claims it can make.
At Lemm, is it going to be possible to make NPCs have some spoken diologue and some tts diologue?
If it was, a person could record a few lines for the NPC if they wish but stil use text.
In your example in the video with the statue, the intro text explaining why the en keeper needed said statue could be spoken, but the other text wouldn't need to be.
This way people who have limited funds; or friends; to record lines could still have the best of both worlds.
Also, would it be possible to make an nPC have a custom sound when you reach them instead of the throat-clearing sound that's used?
This way, regardless of if a maker decides to have intro voice clips or just a radar clip could still convey how an NPC is supposed to sound.
Also you talked about event triggers in your video.
Could one of them be used to activate a cut sceen when first talking to an NPC?
This way you could have a long intro sceen where the NPC would introduce themselves and what not, and the player would never encounter that diologue again if they talked to the NPC
Also, is their going to be a way for the environmental sounds to be muted when a sceen plays?
This way you could actually show a sceen that takes place somewhere else entirely so you could cut away from the player character to show something in a different part of the world for example.
I know that's a lot of questions, but this is the first time we; as blind people; have a resource to be able to craft games with systems and narratives on par with what a sighted person could do with something like RPG Maker XP; for example.
This is vary exciting.
Well that's it for now.
PS; RPG Maker XP is mainly used these days to create Pokémon fan games, playthroughs of which can be found on youtube.

Later!

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