Re: About C#. Keys

Rastislav Kiss,
You already helped me. To be honest, I'd like to know you better. For example, what should I know to develop a game like RTR in a few days like you?
It works. I should do what others do. Especially since I know that you are working with C++.
About events, I don't understand how I can separate the menu from the game.
In a normal Windows Forms application, I create an event for the keys. But how can I do this in different states of the game, if without creating a status variable?
About StackOverFlow, I can't ask there about choosing libraries or other similar questions.
If you use only IMO, I can register there. But it will be better if you have Skype, Facebook, WhatsApp. But I'm ready to adjust to you!

nuno69,
I can't make code like this:
public class Menu
{
public Menu()
{
if(KeyDown == Key.UP))
//something
if(KeyDown == Key.DOWN))
//something
}
}
Because in Windows Forms there is one method with an event where I should work.

alisson,
Good choice, but for Android or cross-platform solutions.

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