Re: Lightweight OpenAL Python Wrapper
Therein lies part of the problem, if you don't know how many sounds you'll need, how can you plan to not go over? Figuring out one helps solve the other. Depending on the kind of sounds though, you could try layering them over time so they play intermittently. For example a door ping that plays every 2 seconds, and inbetween the times it plays could be other sounds so they don't overlap each other.
Something else to consider is maybe not to worry too much about any arbitrary limit, well other than the 256 one maybe, and deal with any problems people may have on deployment as they come, if any. Afterall, your not going to deploy this on mobile or Xbox right?
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