Re: GDE Game Development
I don't know anything about programing, but, yet, with the GDE, I've been able to create a big square map with a partially built house. I've also got a generator near the house. You can turn the generator on and off. If you go into the previously mentioned house, the generator will actually go into a muffled state so it truly sounds as if you are hearing it through the house wall. That's as far as I've gotten. But, My next thing I want to work on is to be able to create doors you hit and bounce back from if closed, but can walk through if opened. I love this system. I've gotten way farther than I even thought I would get in coding my own audio game.
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