Re: Announcing Expanding Known Space from Valiant Galaxy Associates
Hi and thanks for the info.
I was running the game with the shortcut in the start menu which did indeed lead to launch.exe (I checked).
though oddly enough this morning it seems to be working, and I was given the guide dog client window to login, so goodness only knows.
Usually when windows firewall objects to something I get a bling and a notification asking me if I want to let a program through, as happened with Crazy party for example.
Oddly enough I've not had issues with Windows defender accept the problem with BGT games, which is easy to solve by creating an exceptions folder, so this is slightly confusing me. I wonder if perhaps Malware bites is causing the problem? I usually just have the free version and run scans occasionally, but at the moment I've got a trial of the full version, running which includes real time pprotection and has objected to a couple of websites and other things I've run into, and I suspect is a bit more zealous than windows defender in blocking things it does not like.
Either way, it seems to be working this morning which is craaaazy! so I wcan try a couple more games and see how they go.
I'm still getting used to shortcuts and likely forgetting what v actually does, so I'll give that a try.
With sounds, while I understand you not necessarily wanting sounds for each and everything that's going on, at the same time the game does feel a bit too plane right now, especially compared to the audio for something like interceptor.
You could consider giving audio warnings for first event of a given type in a given set of alerts, or for certain menus and situations, for example colonisation, fleet scattering etc.
Well I'll give the game another try today and see how things work out.
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