Re: Sequence Storm Rhythm Racing Game
I've been considering doing some audio recordings of the game just for the fun of it to show off certain levels or aspects if there is any interest.
I was thinking the same as well. I'd be interested if you did recordings.
There are subtle sounds for when your power and health meters change. I believe you lose health by missing notes, being burned, and maybe hitting barriers?
I notice the power change sound with the music turned down. It sounds like a short motor sound on the right channel. The health sound I only hear occasionally though, if at all. I'm probably just not aware of it.
The audio cues 2 mode is a lot more challenging in my opinion. It mirrors the visual mode more closely, but it requires some pretty intense reaction speeds even on the easiest missions. I haven't managed to get very far using it myself, but that might just be a lack of skill on my part.
Yeah I agree. The concern I had with audio cues 2 is that in the tutorials, it gives you visual directions, to the point where if you had no clue how to play the game, you'd be completely lost. I haven't gotten very far in the missions with audio cues 2. But yeah you need insane reaction time on those.
After writing my last post I tried some missions on ultra, and some arcade tracks on medium (I'm guess harder arcade difficulties can be unlocked later). And, uh, wow. They terrify me but in a good way. And I think you also have to upgrade your rig to get past some of the missions on ultra.
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