Re: Working on a Little Project Using the Sonus GDE

so i have written this and it still doesnt work
there is a player, moves left and right, and changes the x coordinate depending what you have pressed and here is the panning code for it.
setlistener
setrefdist "1"
setroff "5"

and for the object that i want to be panned
rsetgv "foodcoord" "0" "20"
setx "foodcoord"
playposa "foodloop" "1"
what i want to do here is, this will generate a random number, and the object will spawn at those coordinates, and when the player moves closer or away from it, the sound will pan

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