Re: Working on a Little Project Using the Sonus GDE
Hi Omar.
Audio can play on a game objects positions if you use the play positional audio action.
So moving the object past the listener (which you set with the set listener action. Any object this action is used on becomes the games ears) will make the audio sound like its moving past you.
Something worth noting is that it does this by altering the left and right channel. So the audio file needs to be mono. Stereo files will just play via both channels so the positional audio action cant take effect.
I hope this helps. Let me know if you need further help
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