Re: Manamon 2: Impressions Thread

Regarding training defenses versus health: I usually prioritize health, because it applies to both types of attacks. However there are some times when doing defenses might be better, for instance if you plan to rely on draining moves a lot, because that health you're regaining is a higher percentage of your total, and higher defenses means attacks against you will do less while you're draining the same amount you would anyway.
I did make an exception today though, mostly because I wanted to see just how high a Rescumo with perfect defense could get it. 425, BTW. Too bad the health is low, and that Ice typing. Still, I want to try him at some point just to see what he can and can't do. He does have the ability to hit harder than you'd think though, because his speed isn't awful, it doubles in a snowstorm, and he learns Swift Slam. That doesn't make him a sweeper or anything though, not with 70 power standard damage.

Personally, I rejiggered my Wavotamis to be purely physical, except for Mud Blast which I care about more for the speed dropping. I replaced Deluge with Gravel Guard, which I really want to try out because it reduces damage on 2 types of moves for 10 turns, and it doesn't go away when you switch, so team members can also benefit. Of course it all depends on how much damage reduction is actually happening.

@Jayde: I can trade Manamon 1 mythicals to you if you like, once the server is back up. I'll want them back, so you won't be able to use them, but it'd get them in your Manapedia.

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