Re: Discussion about movement in mainstream games
@16 old or not, it's still relevant today as long as modern games make use of the technique. It's especially true today, given the resurgence of retro game, and their retro-inspired counterparts.
I agree that devs need to do a better jobs at describing their gameplay in terms of control instead of just leaving that up to the screenshots and trailers. I have read dozens upon dozens of psn descriptions that do a great job at story telling, but leave me scratching my head because I know almost nothing of what gameplay is like.
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