Re: Discussion about movement in mainstream games
Just a quick note here... 2.5 d, at least in fighting games, is usually refered to in terms of the way the graphics are done. Street Fighter IV is considered 2.5D. If a game allows you to sidestep or similar like in Tekken or in some of the Fatal Fury / Mortal Kombat games, they have been refered to always and still are refered to as 3d fighters.
@9 thanks for clarifying so many points! There definitely were a lot of terms I wasn't clear on, and a few misunderstandings that I wasn't confident in my knowledge of to bring up.
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