Re: The program for playing audio files by the key

@9, actually the termonology is correct. At the system level, there are two types of "tasks" that an operating system has: if the OS does not implement multithreading/concurrency, you have just "processes". If, on the other hand, you have multithreading/concurrency, you have "threads". A procss is pretty much a "thread". There's not much of a difference. The only major one is that a "thread" is usually started within a process, whereas a "process" is usually started from code stored in external storage. However, its trivial for the kernel to launch a process that does not follow this philosophy.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Nuno via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Nuno via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector

Reply via email to