Re: The program for playing audio files by the key

I can't really tell about libaudioverse, it worked on small games I made to test it, but on something bigger...
I wouldn't be surprised though, its node system must be quite expensive to computation. From my tests, Bass is library with the best performance, even Fmod is quite laggy compared to it.

The good thing about serializing dictionaries is, that their data structure is always the same. Thus you don't need to worry about breaking things, even in long term and with binary serializers, like pickle. Using it on whole classes should be considered carefully, but on dictionaries, it should work just fine.

@16: I don't know about that, but there are:
https://docs.microsoft.com/en-us/dotnet … mework-4.8
and
https://docs.microsoft.com/en-us/dotnet … mework-4.8

The problem with ini files is, that they don't support nested structures, just basic settings. So you would be able to either serialize just simple homogeous dictionaries, for example composed of strings, or you'd need a serialize method for special objects, which would turn them into a deserializable string, which you could save into the ini file.
Both can be achieved easily using LINQ, you don't need a serializer to do that.

Best regards

Rastislav

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Nuno via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector

Reply via email to