Re: what are your thoughts on BSG's new blog post?
@JaceK, not sure how it is now, but I do know that it's part of the idea of the new releases room that people can post early alpha or beta versions of games and get feedback on them,
obviously it's then up to the developer to let their potential players know how finished their game is, and present it well enough that people will get a good idea of what to expect, since I don't deny that if the first post of a topic just says: "Game here, u klz monsters, go play it" I'm not likely to play it either.
what bothers me however, are when developers, especially those new to the community present a game, either a beta version for feedback, or even a finished game, and just get a universally hostile "this is too simple" type of response from people, or still worse, when developers present a game which actually has genuine merits but all they receive is extremely critical feedback.
As I said, it was quite telling to me that the very first review posted of a hero's call was unreservedly negative.
Another thing worth remembering, is that frequently with the very nature of coding, simple games can blow up into something hugely more complex.
If anyone remembers the two huts zombie arena first version of swamp, they will very much see what I mean.
This is another reason why I try myself to be as positive as possible, since you never know what a given developer will create next, or how a project might snowball into being something fantastic in the future.
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