Re: New SoniFight, Paid User Trials and maybe MK 10 and 11

Great to see continuing work on this interesting project, even if the process of actually finding the values is pretty much beyond me at this point in time.  Would be really interesting if you could get this to work for, say, a reticule change in a shooter, but that is likely much harder than what you're working with at present.

Keep up the great work and I'll definitely continue to follow this.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector

Reply via email to