Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Hi,

@anamLion, In answer to your questions: You can customise the sounds of enemies you create, such as pain, death and unarmed sounds.  As for party members, males and females have different sounds, the monks unarmed attack is also different to the unarmed attacks of other classes.  You can’t however currently select different sounds specifically for each party member class, although since the sounds for players pain, death and unarmed attacks all use sounds sets, you can add multiple sounds to each sound set folder.  For example you might add say 6 different pain sounds to the male pain sound folder, then each time a male party member is injured sable will pick at random one of those 6 sounds to use. this way you can get a slightly different sound each time  a male party member is injured, which makes for a more unique sounding audio experience for people playing your game.  You can also assign weapons to specific classes , so for example you could set it so only the mage could use a staff, therefore your mage if armed with the staff would have a staff attacking sound when they fight, where as your warrior might be armed with say a sword and therefore have a sword  attacking  sound when fighting. As for 3D sounds in battle though, this isn’t possible in Sable.

Paul Lemm

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