Re: Warsim, text based randomly generated stratogy
I feel like some of these suggestions might be beyond the scope of this game though. Ultimately it's about managing your kingdom with the rpg-like elements on the side, not the other way around. I don't think starting as a character and working your way up to becoming ruler would really work here. And having a turn-based setup does have it's advantages, it lets you do everything you can do in that year before moving on. For me it makes sense to have 1 turn = 1 year.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector