Re: How is A hero's call? Is it worth buying?
@24 that's not really the point of ahc's existence though. It was meant to fill a gap in the audio gaming scene that had existed for years. Sure, We had dungeon crawlers and muds and so on, but not anything like a propper (mostly) open world rpg with a plot, but also side quests and the like. The game just suffered from a hopeless case of overhype, because people were taking what the devs were saying and turning it into something like a "new era of audio games" or "this will change the face of accessible gaming forever". While Ahc did a good job riding the hype train until its release, and for a good while after (look at all the giveaways and streams), it failed to deliver on some promisses. These include graphics and a steam release, which is very unfortunate.
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