Re: soundStrider, exploration game and relaxation tool
@germanico
I'm delighted that you enjoy my work! Procedural generation is powerful and I think there's a lot audio games can achieve with it. I hope you and your friends enjoy "el cazador" when it's ready to share. I don't know if we will ever go underwater in soundStrider. Unfortunately it might require a new game. I would like to add aquatic animals to S.E.A. if possible. Dolphins and whales would be a pleasant addition.
I'm sorry for not seeing our language difference. It makes sense now. Let me explain what I understand. When you press F11, you switch the game from full screen to windowed, and it performs better when in windowed mode. Is that correct? I might be able to investigate.
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