Re: Audio Games with Rust?
If you have to ask what Rust is, you will likely find it a frustrating experience, but it's a native-level language which nonetheless manages to offer a lot of higher level features, and unlike C/C++ you basically can't shoot yourself in the foot if you get it wrong because the compiler will be all "this would crash your program". Lots of places are adopting it for web backend and things like that even, because it manages to be (almost) as nice as Python but with like 20 times the performance.
However you have to change how you program for it some (i.e. no classes) and if you've never worked without a garbage collector before lifeteims and the borrow checker are a brick to the brain, etc. It's a good language, good for games definitely, just a very advanced one that solves particular problems well and doesn't try to be anything other than what it says on the tin.
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