Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux
To folks reporting the broken speaker test:
A fix is incoming. Should be live in a few, and if you've got the Itch app, it should automatically download.
To those with snapping issues:
I've experienced this as well, but I can't reliably replicate it. I have all sorts of defensive code to prevent it from happening, but apparently that isn't enough. I'll keep chipping away at it here.
To those of you asking for a scoreboard:
I'm open to it, but need to figure out a way to pull it off that doesn't have me hosting something. Right now my website is static via Netlify, and the game is on Itch. This may be a good use case for a Netlify Function, but I'd need to set it up in a way that couldn't be gamed (I.e. someone hits it with curl and posts a ridiculous high score.)
@30 No demo, sorry.
@27 What controller do you have? Under Windows, I can use my D-pad on an Xbox wireless controller to navigate the menus. A local high score sounds good, I'll pencil that in.
@25 Any chance you could get a logcat? It speaks for me, but again, alpha. I need to figure out if anyone has integrated some sort of crash monitoring service with Godot.
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