Re: Hell Hunter - Anti-Nomen demo release

Hello @crashmaster ! Thanks for playing the demo so far, yeah i designed the game so that you won't manage to have a plenty of Blood Vials in your stock, most of enemies can drop a Blood Vial but the drop rate is very low, except for bosses and few exceptions. As mentioned in the first post the strongest monsters in this game can do a special attack called "Deadly Attack", you can tell when that happens if you suddenly hear the vice saying: "Deadly Attack", aside being a strong attack which arrives suddenly, it also strengthens the enemy or weakens Elyon when they hit you, as the voice says, but only if you get hit from that attack. When that happens the enemy attacks with a different sound anyway. Do you think i should add in the tutorial (the first five rooms of the game) a message which provides you some information about those special attacks?
About skipping blocked dialogues, seems like it's quite an asked thing so i guess i will remove that.
So you're suggesting to keep the Tab message? maybe i didn't understood...
Thanks for the feedback, it's quite good! About the other games there's not much i can do about that: most of them are made by different developers which work in parallel to their own project, they will launch their next chapter when they will actually finish them.
The testing is usally made before launching the demo and before launching the complete game, we can count on two blind professional testers and actually some other testers adds, along the way.

Hi @wlomas ! Hell Hunter is designed in a way that spamming up arrow will just lead you to a quick game over: i added a feature to many monsters of the game that if you keep spamming up arrow without never dodging, after some blow they will stop taking damage, until you dodge, so you won't even manage to survive the tutorial of this game if you fight in that way.
About the chase i added some feature which makes that point more immersed and also translates in actual gameplay.
All i can suggest you is to try the demo and experience it on your own

Welcome @Appleman ! i can understand that, i'm not involved in this projects but the best i can do for you is report this issue and see what happens, ok?

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