Re: Thoughts About Audiogames getting Nintendo Switch Ports

yeah, I have a passion for xbox as well, but I want to target the nes, even through an emulator. So, actually even flite is too big for a real nes cartridge, but this isn't gonna be a problem for emulators. Aside from that, flite refuses to work with the nes, it continues to distort and emit weird noises from time to time, plus, the thing refused to compile without modifications, so I'd have to maintain a different sourcecode of flite, just modified a bit to be compiled with this finicky C compiler.

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