Re: UltraPower
Agreed Nocturnus with both your posts. Which was why I suggested a rotate ability or at least some sort of targetting rather than just turning in that direction and hoping you hit right since you have to move to the same horrizontal plane as your opponent and face them in order to shoot whereas with a game where you could either have rotation or a lock on as a lot of fps games have, where when holding down the targetting button you control the crosshairs on your weapon and the only movement you can do is strafe sideways. Or, as I said, auto-targetting to a point when you level up... but not targetting to the point where you just press the button and you automatically log on, but targetting that gives your opponent at least some time to jump away, like the sound of a hammer sliding back or what have you.
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