developing a kind of radar?

Hi, I'm back! smile
I was wondering if anyone has some suggestions as to the best ways to develop a kind of radar, that detects what's in front of the player for maybe 4 or 5 steps, in a half-circle? I've tried to do this, but in its current form it causes the game to freeze every time it's activated, I'm sure this is because of the for loop and wait statement, but I'm also not sure of any other way to go about it.
Dropbox link:
https://www.dropbox.com/s/i7f5rj63a6egq … r.bgt?dl=1
Any suggestions would be appreciated! smile

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