Re: developing a kind of radar?
Hi, thanks for the suggestions. I don't completely understand, but I'll definitely take a look at some game programming tutorials for information. I'm now trying to figure out though, how I can update the angles the radar is scanning based on actions the player performs? For example, turning or walking. I've now got scanning working, but it doesn't update properly based on the angle of the player. If they walk forwards it still works fine, but I'm not sure how I can make the radar continue through t's sweep as the player turns, without just restarting it frm the left.
Thanks again for all the help. I'm the kind of person who mostly learns by trying stuff and seeing what works and such, which is why some of these questios of mine are still pretty basic compared to others.
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