Re: Clok Mud

The battle command should automatically attack when the timer hits, attack is used for a single attack like you describe and there is the barrage command which autofires ranged weapons or trance for autofiring spells. I agree about hand carts and mines being a pest, though you could always buy candles which are rather cheap so you could drop a few of them along the route you want to take. Just watch your firestones as well though because they eventually wear out.

The Udemi are Clok's druidic rangers, they have a mix of druidry abilities combined with the usual stealth and bow related abilities and some survivalism stuff thrown in. The infested aren't always that terrible once you get your skills up a bit, it all depends on which infested. The basic infested carriers that wander around near and in the Terueka environs aren't too bad, though once you get to the infested labourers or guards in Terueka or the mobs in the infested village things get harder. I usual ly find the Shadgarde graveyard a decent place to practice fighting, though I highly recommend you take an iron weapon and that includes iron banded staffs.

Glad my tip about flitches was helpful. As your mining progresses and you start getting decent amounts of gems or ore you can refine them as well,n though they often require a different permit for each to use the relevant areas. Smelting ore is probably your best bet of the two, though don't accidentally mix metals in the furnace or you might end up with a load of slag. The room with the furnace usually has a sign with recipes for different metals like bronze or steel, getting the wrong ratio or wrong combination of metals will just give you the slag that is no use to anyone. Oh and sometimes players will ask on the ESP about certain resources such as flitches or metals, so it might be worth asking if anyone's willing to give you a better price on your flitches.

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