Re: Tentative Entombed 2 Design Decisions
Hey dark. What would you say to the way of resting from shades of doom? Maybe the characters can slowly heal over time as they progress through the dundgin. Then it would eliminate the resting feature completely, and you could just automaticly heal as you're going through. I must say though, to back up resting in entombed 1, it didn't work on mangled or chattered body parts, so resting wouldn't be totaly game breaking. It also didn't get rid of zomby rot, the only effect it got rid of was poison. Only if resting healed you completely and got rid of effects and healed mangled and shattered parts, would it then be considered game breaking. It would make it a whole lot easier though.
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