Re: Mortal Kombat x officially announced!

Recently, High Voltage Software, in cooperation with Nether Realm Studios  released Mortal Kombat X for the PC. The release's launch date was rife with untest code and features such as a streaming install that in theory would allow you to play certain modes while the game updated itself, but failed to deliver this promise in practice. Upon trying to click on menu items, the game crashed, and it wasn't until some time later when the game was made operable.

Even when the game was made playable, it was still plagued by numerous bugs, including poor online synchronization, glitches in execution of finishing moves, lagging behind the console versions, and so on. The company(s) then released a patch that disabled streaming updates, but still left the PC version far behind its console counterparts in features and fixes.

On the fifth of May, a 15 GB patch was released which was supposed to contain the DLC character Jason (from the Friday The 13th movies), as wel l as numerous fixes to bring the PC version up to speed with its console ports. The patch, despite its extremely redundant size, delivered the promised character, but failed to fix most of the bugs it had promised to fix. Furthermore, and worst of all, it corrupted the save states of multiple gamers on the PC platform, Eradicating any progress they had made towards unlocking characters, costumes, moves, etc. They then forced PC gamers to download yet another 15 GB patch, just to undo this faulty update.

The sixth of May saw the release of yet another 15 B patch meant to address the data corruption error. Save data does now seem to be safe, for the moment, but no effort is being made to compensate PC gamers for the incompetence of the programmers involved, beyond a pitiful 10,000 Koins, which amounts to about two or three unlocks within the Krypt mode of the game. The patch has also introduced a new bug which means that the game will at times fail to terminate properly, and is furthermore plagued by sluggish performance.

Those of us who bought the game for the PC did not do so with the foreknowledge of being essentially a beta testing team who has paid for the privelege of debugging poor code. If you care about the lack of quality control being done by NRS and its affiliate High Voltage Software with respect to PC gamers, sign this petition to encourage them to make things right between themselves and the players who have purchased this product for the PC platform. Tell them to stop disregarding those of us who play on the PC, simply because neither Sony nor Microsoft have contracted them to care about us.

Kai

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