Re: iOS game discovered: "Adventure to fate", a turn based jrpg
@Touchmint, sounds awesome. I'm afraid I didn't finish the game, I got to level 7 with my human knight but got a wee bit tired of poking around trying to find where to target in each battle, hwich is why I'm so pleased about the updates.
I'd actually rather unlock races and classses with gems sinse it lets me progress and always have new goals to work for, although sinse lots of crafting takes gems too, it might be a balancing thing and if my impatience ever grows too much I might buy the gems . I just appreciate developers who actually give a monkies about access and want to support their work as much as possible, (I've already left a 5 star review).
@Bryan, the character creation screen has probably the most complex layout of any screen in the game. I actually asked about illusionist becuase where as when I double tapped on t
he other classes that require gems to buy like paladin I found the message telling me the unlock price but not with illusionist.
The screen is doable though, If you have a look at Drg's first post, I also had a go at some explanations in post 27, however as with the currently squiffy labels it'll hopefully be fixed soon, (or at least as soon as Apple get off their collective rear ends).
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