Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"
I too have generally always tried to keep all my attributes approximately the same, never allowing some attributes to run away with points while others never get any.
Though I will favor an attribute or two, especially when they benefit a particulare character type. For example, for a fighter, I might allow strength and speed to get more points than intelligence.
Even so, I generally prefer to just keep everything about even because it just makes it easier. You don't have to keep track of which attributes benefit which character types, etc.
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