Re: New horror and adventure sidescroller, The gate!
The difference obviously is skill, but it also comes down to what the dev had in mind. I think the best thing to do is to have him open things up for ideas depending how this game goes. Granted he can't do everything we want, and as far as I know this game was kept quiet.
My view instead of bashing a dev for what he doesn't do, try reaching out via email, get to know the person and get something going. Not just him either, but the other devs you think could do better.
Better yet, get inspired and code your own ideas, whether they be simple or not, and run with it, so that you can get what you and others are wanting.
Honestly I like this game since I'm still strategizing how to beat it, so there's that
Sorry for getting off topic, but the more people we have inspired to code, the less chance we have of being disappointed in things because each person would either team up or do their own thing. I'm cool with criticizing on how things could be emproved, but saying they made a horrible game and what it should have been is just a way to get programming. It's why I try not to post things like this unless a game won't run, because I'm not a coder, and I've also seen how things are run in developing an audio games, even though it was only with one company.
Again, sorry for being off topic, but I wanted to get that out.
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