seanadams;164817 Wrote: > No - at least, not in the way I think you're asking. Audio playback > takes place on the Squeezebox/Transporter itself. The computer is just > sending data to it, like copying a file. > > The only way to have a problem is if the computer can't keep up sending > enough data, in which case the player will stop until it can get more > data. This is called a "buffer underrun" and is not a subtle > degradation - it will be obvious. Our earliest products (SLIMP3, > Squeezebox1) had relatively little memory, so this could sometimes be > caused by taxing the computer. However, SB2, SB3, and Transporter have > lots of memory, so it is very unlikely that you could cause an underrun > by taxing the CPU with other tasks. Usually, underruns are caused by bad > wireless performance.
Thanx Sean, That's actualy what I thought. I had began to doubt my understanding of the process because, while my computer performance has definitely fallen off on occasion I've never experienced any audio drop out from "buffer overrun". I guess there is plenty of buffer capacity in the SB to deal with such events. Anyway thanx so much for reply. Gerry -- gdg ------------------------------------------------------------------------ gdg's Profile: http://forums.slimdevices.com/member.php?userid=1122 View this thread: http://forums.slimdevices.com/showthread.php?t=30933 _______________________________________________ audiophiles mailing list audiophiles@lists.slimdevices.com http://lists.slimdevices.com/lists/listinfo/audiophiles