Triode;213519 Wrote: 
> Anyone wanting to understand the slim architecture more and the impact
> of powering off and on the player could try turning on the
> d_slimproto_v debugging and looking at the lines which starts
> "sending".  This shows all the control frames sent from the server the
> player.
> 
> You will see that the difference between pausing and unpausing a track
> and pausing, powering off, powering on and unpausing is minimal - just
> a few different grfe (graphic i.e. display frames).  This is the reason
> for the arguement that nothing special is happening by powering off...

This "nothing special" "Just a few grfe" "minimal"
could affect things?


-- 
omega
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