tain wrote:
well, this could be done, with animated extrude (i think fabrice
already did this only with ground texture) + dot3bitmap texture for
little waves bump.
Hi tain,

I assume you refer to this tutorial:
http://away3d.com/tutorials/how-to-build-an-elevation

But that method doesn't scale as good as the proposed method in this paper for generating larger ocean scenes. I think if you implement the method in this paper you can really show a mind blowing Flash 3D demo with a camera fly through over ocean sea that actually works and doesn't suffer when you scale out the scene as far as I can see.

Knut

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