Hi, that's must be a simple question but : I need to get the global positon (/scene or objectContainer3d) of some objects in a 3ds imported scene... (that simply would be impossible to place them in away, or as other 3ds scene... need to use the 3ds API and a whole scene), but the position of a object always return 0,0,0, and the transform.forward vector, 000...
var phono:Mesh = e.target.handle.children[0] as Mesh; trace(phono.position,phono.transform.forward); } Is they're any way to get them ? Ps: I need them on the fly, not read them in 3ds... thanks
