ARGHHHH!

my code:
loader3D = Max3DS.load(prefix+"/model/phono2.3ds",{scaling:1,y:50,x:
10,z:10,loadersize:1000});
loader3D.addOnSuccess(loadModelComplete);

                private function loadModelComplete(e:Event) {
                        var dd:ObjectContainer3D=new ObjectContainer3D();
                        dd.name="rock";
                        dd.addChild(e.target.handle);
                        var tar:Mesh = e.target.handle.children[1] as Mesh;
                        trace
(tar.scenePosition);////////////////////////////////////////////////////////////////////////////////////////////////////
(x:0 y:0 z:0)  ???
                        sundtarget = tar.scenePosition;
                        e.target.handle.removeChild(tar);
                       for(i:0;i<e.target.handle.children.length-1;i++
                       {
                        if(e.target.handle.children[i].name == "phono"){
                          var phono:Mesh = e.target.handle.children[i] as Mesh;
                          phono.bothsides = true;
                              for(i=0;i<phono.faces.length-1;i++)
                              {
                                 var fc:Face = phono.faces[i] as Face;
                                 
fc.material=colorMaterialTab[Math.floor(Math.random()
*colorMaterialTab.length)];
                              }
                        }
}

??? ;-)

Reply via email to