Setting SpringCam to keep up a objeto3D??, My not following this, here
is my code:

cam = new SpringCam();
cam.positionOffset = new Number3D(150, 20, 0);
cam.damping = 5;
cam.stiffness = 0.11;
cam.target = bola;
view.camera = cam;

Wenderson Pires
http://www.wpdas.com.br

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