Setting SpringCam to keep up a objeto3D??, My not following this, here is my code:
cam = new SpringCam(); cam.positionOffset = new Number3D(150, 20, 0); cam.damping = 5; cam.stiffness = 0.11; cam.target = bola; view.camera = cam; Wenderson Pires http://www.wpdas.com.br
