That example still relies on flash to and the flash.geom.Utils3d. I think he
is looking for an was to do this in as3/flash9 which would prohibit using
that class. Seems like an approach from any language could be adapted if
anyone knows of one.



On Fri, Jan 15, 2010 at 12:04 PM, katopz <[email protected]> wrote:

> try this
>
> http://www.dafishinsea.com/blog/2008/11/09/pointing-at-something-in-3d/
>
> hth
>
> 2010/1/15 Norman McGarry <[email protected]>
>
> Hi everyone,
>>
>> Sorry to bother with a stupid question like this -- since I know it
>> isn't the place -- but I know you are all brilliant and this might be
>> a walk in the park for you guys.
>>
>> I was curious if anyone could show me in code how something like this
>> works (or point me to some reference materials that might help me):
>>
>>
>> http://livedocs.adobe.com/flex/3/langref/flash/geom/Utils3D.html#pointTowards()<http://livedocs.adobe.com/flex/3/langref/flash/geom/Utils3D.html#pointTowards%28%29>
>>
>> I'm only using the first 3 parameters and keep the last two as
>> defaults, but unfortunately I am being bumped to FP9 and I have to
>> come up with an alternative way to perform this.
>>
>> Thanks so much.
>>
>
>
>
> --
> katopz
> http://www.sleepydesign.com
>
>

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