That example still relies on flash to and the flash.geom.Utils3d. I think he is looking for an was to do this in as3/flash9 which would prohibit using that class. Seems like an approach from any language could be adapted if anyone knows of one.
On Fri, Jan 15, 2010 at 12:04 PM, katopz <[email protected]> wrote: > try this > > http://www.dafishinsea.com/blog/2008/11/09/pointing-at-something-in-3d/ > > hth > > 2010/1/15 Norman McGarry <[email protected]> > > Hi everyone, >> >> Sorry to bother with a stupid question like this -- since I know it >> isn't the place -- but I know you are all brilliant and this might be >> a walk in the park for you guys. >> >> I was curious if anyone could show me in code how something like this >> works (or point me to some reference materials that might help me): >> >> >> http://livedocs.adobe.com/flex/3/langref/flash/geom/Utils3D.html#pointTowards()<http://livedocs.adobe.com/flex/3/langref/flash/geom/Utils3D.html#pointTowards%28%29> >> >> I'm only using the first 3 parameters and keep the last two as >> defaults, but unfortunately I am being bumped to FP9 and I have to >> come up with an alternative way to perform this. >> >> Thanks so much. >> > > > > -- > katopz > http://www.sleepydesign.com > >
