Away3D has a couple different rendering modes. The more advanced modes have 
better sorting, but run slower.


import away3d.core.render.Renderer;

view.renderer = Renderer.BASIC;
view.renderer = Renderer.CORRECT_Z_ORDER;
view.renderer = Renderer.INTERSECTING_OBJECTS;


The default is basic, but if the objects are close together it can stack 
objects incorrectly


On Wed, 27 Jan 2010 19:49:33 -0800, Kapil <[email protected]> wrote:

Sorry I am beginner with away3d and flash.
Can you please explain what did you mean by different rendering modes?

Thanks.

On Jan 28, 2:42 pm, "Joshua Granick" <[email protected]> wrote:
Have you tried different rendering modes?

On Wed, 27 Jan 2010 19:36:04 -0800, Kapil <[email protected]> wrote:
> I am working on a panoramic sphere. I am drawing objects(small sphere)
> on the sphere where the mouse is clicked (using MouseEvent3D event).
> Now, some of the objects are showing on the sphere right away but some
> don't show immediately. When I pan the sphere some of the those not
> shown objects appear and some of the shown objects disappear. So,
> objects are not showing all the time.

> Any idea?

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