Hello List This is my first post, and I'd like to thank the developers for all their efforts the put into this marvelous 3D-Engine.
I'm currently using the latest SVN (rev. 2163) of Away3DLite for a Game. It all runs well, I even got some spare cycles I'd like to use for a particle system. Sadly, the particle system creates artifacts near the emitting point of the particles. I put together an example class, that demonstrates the phenomenon. Here's a screenshot that shows the problem: http://bummzack.ch/misc/artefacts.png Here's the compiled test-case: http://bummzack.ch/misc/TestCase.swf And here's the full code listing: http://pastie.org/804256 I don't know if this even can be fixed by the Away3D devs.. I suppose it's rather an issue with BitmapData.copyPixels() ? What do you guys think?
