Hello List

This is my first post, and I'd like to thank the developers for all
their efforts the put into this marvelous 3D-Engine.

I'm currently using the latest SVN (rev. 2163) of Away3DLite for a
Game. It all runs well, I even got some spare cycles I'd like to use
for a particle system.

Sadly, the particle system creates artifacts near the emitting point
of the particles. I put together an example class, that demonstrates
the phenomenon.
Here's a screenshot that shows the problem:
http://bummzack.ch/misc/artefacts.png

Here's the compiled test-case:
http://bummzack.ch/misc/TestCase.swf

And here's the full code listing:
http://pastie.org/804256

I don't know if this even can be fixed by the Away3D devs.. I suppose
it's rather an issue with BitmapData.copyPixels() ?

What do you guys think?

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