Thanks for the very fast reply!
This seems to be the basic setup for a hovercam with mouse control. I
got this to work already. What I'm actually after is the following:

First I want to orbit e.g. the object "table". Then I'd like to move
the camera to some other position in the room and orbit e.g. the
object "chair".
When I change the camera's target from "table" to "chair" it looks at
chair, but still rotates around the scene's origin. Or in other words:
I never get to see the back side of the chair. Am I missing something
here?

Thanks in advance,
Stefan


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