Thanks for the very fast reply! This seems to be the basic setup for a hovercam with mouse control. I got this to work already. What I'm actually after is the following:
First I want to orbit e.g. the object "table". Then I'd like to move the camera to some other position in the room and orbit e.g. the object "chair". When I change the camera's target from "table" to "chair" it looks at chair, but still rotates around the scene's origin. Or in other words: I never get to see the back side of the chair. Am I missing something here? Thanks in advance, Stefan
