Sorry, but where/what is the awdata parser? Can't seem to find
anything called that.

And how do I add indices to this array? By copying the same code which
adds the indices to _indices (_indices.push(indicesCounter+
+,indicesCounter++,indicesCounter++)?

Thanks much!

On Mar 21, 10:51 pm, Fabrice3D <[email protected]> wrote:
> look at awdata parser in face building loop, you need to add indices to this 
> array
>
> On Mar 21, 2010, at 3:12 PM, Novora wrote:
>
> > Anyone out there can give me a hand?
>
> > On Mar 19, 12:29 pm, Novora <[email protected]> wrote:
> >> Can someone please lend a hand?
>
> >> The source is apparently the AS3 files that I get from using
> >> blender... Which was missing an array to push the _facesLengths into,
> >> so I added the extra line of code to initialize the array... And that
> >> happened for all the blender files i try to export again... Both the
> >> Away3DLite 1.0 and Away3DLite 1.02 (i think, there were two version of
> >> Away3DLite, both had that problem)
>
> >> On Mar 18, 5:24 pm, Novora <[email protected]> wrote:
>
> >>> Sorry to bother, but I can't seem to find any solutions anywhere...
>
> >>> I recently converted from Away3D to Away3D Lite, so I had to fix up
> >>> ALOT of code in my files. But the one problem I'm stuck at, which no
> >>> one seems to have the solution for, is this error.
>
> >>> RangeError: Error #1126: Cannot change the length of a fixed Vector.
> >>>         at flash.geom::Utils3D$/projectVectors()
> >>>         at away3dlite.core.base::Mesh/project()
> >>>         at away3dlite.containers::ObjectContainer3D/project()
> >>>         at away3dlite.containers::View3D/render()
> >>>         at Main/stepUp()
>
> >>> Main/stepUp() referring to the enterFrame event that is in my main
> >>> file.
>
> >>> And it repeats and repeats and repeats.
>
> >>> Did anyone ever have this problem before? And if so, how did you solve
> >>> it?
>
> >>> Thanks.
>
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