Umm... Sorry, but what do you mean by "in the loader package"? I can't find any awdata parser there, other than AbstractParser, and there are no arrays or face building in there.
On Mar 22, 2:30 am, Fabrice3D <[email protected]> wrote: > in the loader package, > > Fabrice > > On Mar 21, 2010, at 6:41 PM, Novora wrote: > > > Sorry, but where/what is the awdata parser? Can't seem to find > > anything called that. > > > And how do I add indices to this array? By copying the same code which > > adds the indices to _indices (_indices.push(indicesCounter+ > > +,indicesCounter++,indicesCounter++)? > > > Thanks much! > > > On Mar 21, 10:51 pm, Fabrice3D <[email protected]> wrote: > >> look at awdata parser in face building loop, you need to add indices to > >> this array > > >> On Mar 21, 2010, at 3:12 PM, Novora wrote: > > >>> Anyone out there can give me a hand? > > >>> On Mar 19, 12:29 pm, Novora <[email protected]> wrote: > >>>> Can someone please lend a hand? > > >>>> The source is apparently the AS3 files that I get from using > >>>> blender... Which was missing an array to push the _facesLengths into, > >>>> so I added the extra line of code to initialize the array... And that > >>>> happened for all the blender files i try to export again... Both the > >>>> Away3DLite 1.0 and Away3DLite 1.02 (i think, there were two version of > >>>> Away3DLite, both had that problem) > > >>>> On Mar 18, 5:24 pm, Novora <[email protected]> wrote: > > >>>>> Sorry to bother, but I can't seem to find any solutions anywhere... > > >>>>> I recently converted from Away3D to Away3D Lite, so I had to fix up > >>>>> ALOT of code in my files. But the one problem I'm stuck at, which no > >>>>> one seems to have the solution for, is this error. > > >>>>> RangeError: Error #1126: Cannot change the length of a fixed Vector. > >>>>> at flash.geom::Utils3D$/projectVectors() > >>>>> at away3dlite.core.base::Mesh/project() > >>>>> at away3dlite.containers::ObjectContainer3D/project() > >>>>> at away3dlite.containers::View3D/render() > >>>>> at Main/stepUp() > > >>>>> Main/stepUp() referring to the enterFrame event that is in my main > >>>>> file. > > >>>>> And it repeats and repeats and repeats. > > >>>>> Did anyone ever have this problem before? And if so, how did you solve > >>>>> it? > > >>>>> Thanks. > > >>> To unsubscribe from this group, send email to > >>> away3d-dev+unsubscribegooglegroups.com or reply to this email with the > >>> words "REMOVE ME" as the subject. > > > To unsubscribe from this group, send email to > > away3d-dev+unsubscribegooglegroups.com or reply to this email with the > > words "REMOVE ME" as the subject. To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
