Umm... Sorry, but what do you mean by "in the loader package"?

I can't find any awdata parser there, other than AbstractParser, and
there are no arrays or face building in there.

On Mar 22, 2:30 am, Fabrice3D <[email protected]> wrote:
> in the loader package,
>
> Fabrice
>
> On Mar 21, 2010, at 6:41 PM, Novora wrote:
>
> > Sorry, but where/what is the awdata parser? Can't seem to find
> > anything called that.
>
> > And how do I add indices to this array? By copying the same code which
> > adds the indices to _indices (_indices.push(indicesCounter+
> > +,indicesCounter++,indicesCounter++)?
>
> > Thanks much!
>
> > On Mar 21, 10:51 pm, Fabrice3D <[email protected]> wrote:
> >> look at awdata parser in face building loop, you need to add indices to 
> >> this array
>
> >> On Mar 21, 2010, at 3:12 PM, Novora wrote:
>
> >>> Anyone out there can give me a hand?
>
> >>> On Mar 19, 12:29 pm, Novora <[email protected]> wrote:
> >>>> Can someone please lend a hand?
>
> >>>> The source is apparently the AS3 files that I get from using
> >>>> blender... Which was missing an array to push the _facesLengths into,
> >>>> so I added the extra line of code to initialize the array... And that
> >>>> happened for all the blender files i try to export again... Both the
> >>>> Away3DLite 1.0 and Away3DLite 1.02 (i think, there were two version of
> >>>> Away3DLite, both had that problem)
>
> >>>> On Mar 18, 5:24 pm, Novora <[email protected]> wrote:
>
> >>>>> Sorry to bother, but I can't seem to find any solutions anywhere...
>
> >>>>> I recently converted from Away3D to Away3D Lite, so I had to fix up
> >>>>> ALOT of code in my files. But the one problem I'm stuck at, which no
> >>>>> one seems to have the solution for, is this error.
>
> >>>>> RangeError: Error #1126: Cannot change the length of a fixed Vector.
> >>>>>         at flash.geom::Utils3D$/projectVectors()
> >>>>>         at away3dlite.core.base::Mesh/project()
> >>>>>         at away3dlite.containers::ObjectContainer3D/project()
> >>>>>         at away3dlite.containers::View3D/render()
> >>>>>         at Main/stepUp()
>
> >>>>> Main/stepUp() referring to the enterFrame event that is in my main
> >>>>> file.
>
> >>>>> And it repeats and repeats and repeats.
>
> >>>>> Did anyone ever have this problem before? And if so, how did you solve
> >>>>> it?
>
> >>>>> Thanks.
>
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