Sounds like a bug (that should be placed on the issue list). Is there any way you can try a plane + bitmap material instead? This problem should happen in that case.
-Peter On Thu, Apr 1, 2010 at 10:33 AM, Vic <[email protected]> wrote: > I've been looking for over six months for a solution to producing a > cs4 project - basically a flyover of an IT system. PP3D was no > good because I wanted to work in CS4/F10. It was a great relief > to find away3d, and particularly the Frustum Room Demo. > > I quickly converted the room demo into the start of my project. It's > all working pretty well, and cleanly. I have a couple computer models > with some TextField3D text next to each one. I just > "scene.addchild"'ed > and the text works great as you hover over and around the scene. > > EXCEPT, when the text is near the edges of the swf, it breaks up (you > loose > a bunch of the faces). It can be left,right,top or bottom, it does the > same thing > as the text gets close to the edge of the swf raster. > > You can see a good side-by-side comparison at this link: > http://www.vicware.com/flyover/TextField3D_Problem.jpg > > And you can see the actual swf at: > http://www.vicware.com/flyover/FlyOver03.html > > > If I change the culling to RectangleClipping then the problem stops, > BUT the > lower floor, which is just a textured plane starts loosing faces. The > computers models > which come from a 3ds, do NOT exhibit this when they get near the edge > of the swf. > Just the text. I basically derived the TextField3D from the basic_text > example file > that came with the svn. > > If I can just solve this one problem I'll be in good shape. I would > prefer to use > AS3 to create these text call-outs rather than making 3ds's for them > to > save a lot of download time for the swf. So I'm hoping someone knows > the > answer to this. I would like to stick with the FrustumClipping if I > can. > > Any direction you could point me in would be helpful. I've found a few > "frustum culling problem" things on the web, but no solution yet. > > Thanks so much for your time. > > Vic > > > -- > To unsubscribe, reply using "remove me" as the subject. > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
