Thanks :)
I managed to hack together some very crude version of it, but it only works on a vert of the base model, not a face - so only the X, Y and Z are correct, and rotations don't work.
Thanks :)
I managed to hack together some very crude version of it, but it only works on a vert of the base model, not a face - so only the X, Y and Z are correct, and rotations don't work.