try to only one shape as the whole environment, for texture you can use UVW unwrap (in 3Ds Max) which i think is a lot easier
On Sep 14, 11:52 am, le_unam <[email protected]> wrote: > Hey, can anybody explain, what this means? I started creating my > building only using planes for bsp/pvs. and when i try to export the > programm crashes at "removing one-sided portals", but i dont know why. > i did it the same as i did when using cubes so i dont know why it > doesnt work with planes. its easier for me to work with planbes > because of texturing. is it possible to use the bsp/pvs with only > using planes? can this crash happen when some planes are inverted? but > i cared exactly this thing, so i dont think that faces are inverted :-/
