try to only one shape as the whole environment, for texture you can
use UVW unwrap (in 3Ds Max) which i think is a lot easier

On Sep 14, 11:52 am, le_unam <[email protected]> wrote:
> Hey, can anybody explain, what this means? I started creating my
> building only using planes for bsp/pvs. and when i try to export the
> programm crashes at "removing one-sided portals", but i dont know why.
> i did it the same as i did when using cubes so i dont know why it
> doesnt work with planes. its easier for me to work with planbes
> because of texturing. is it possible to use the bsp/pvs with only
> using planes? can this crash happen when some planes are inverted? but
> i cared exactly this thing, so i dont think that faces are inverted :-/

Reply via email to