Thanks!
On 3 list, 17:49, savagelook <[email protected]> wrote: > No, you cant use a BitmapFileMaterial on a sprite, but you can use the > same BitmapData. Load the image once with a Loader and use its > BitmapData as the source fir a BitmapMaterial (not BitmapFileMaterial) > and also a Bitmap to be used on the sprite. > > On Oct 3, 7:40 am, sofke <[email protected]> wrote: > > > > > I load the BitmapFileMaterial for a Plane material, and I want to use > > the same bitmap on the stage without loading it again with the Loader > > class. Is this possible? Can a BitmapFileMaterial be added to a > > Sprite? > > > Thanks
