Thanks!

On 3 list, 17:49, savagelook <[email protected]> wrote:
> No, you cant use a BitmapFileMaterial on a sprite, but you can use the
> same BitmapData.  Load the image once with a Loader and use its
> BitmapData as the source fir a BitmapMaterial (not BitmapFileMaterial)
> and also a Bitmap to be used on the sprite.
>
> On Oct 3, 7:40 am, sofke <[email protected]> wrote:
>
>
>
> > I load the BitmapFileMaterial for a Plane material, and I want to use
> > the same bitmap on the stage without loading it again with the Loader
> > class. Is this possible? Can a BitmapFileMaterial be added to a
> > Sprite?
>
> > Thanks

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