nope... I updated to the most recent version of the trunk, and the problem still remains
On Oct 5, 11:40 am, Flyon <[email protected]> wrote: > Ah ok >.< ... > > will try this when I get a chance. Tnx! > > On Oct 5, 5:35 am, Rob Bateman <[email protected]> wrote: > > > > > can you try this with the latest (3.6) update? you may need to replace your > > Number3Ds with Vector3Ds, but the centering system for these has been > > re-written so the problem may be solved > > > cheers > > > Rob > > > On Mon, Oct 4, 2010 at 6:39 AM, Flyon <[email protected]> wrote: > > > Amovieclipspritewith center alignment is initially not aligned > > > correctly. > > > When the camera moves it seems to fix the alignment of the > > >movieclipsprite. > > > > It looks like this problem was sort of discussed here aswell: > > > >http://groups.google.com/group/away3d-dev/browse_thread/thread/9ab79d... > > > > But now I made a reproducible example: > > >http://www.reneverheij.com/other/MovieClipSpriteBug.swf > > >http://www.reneverheij.com/other/MovieClipSpriteBug.as > > > > As you can see when it loads the line (which is going from the center > > > to the exact coordinates of themovieclipsprite) is not touching the > > > square in the middle, and as soon as you move the camera the square > > > hops into place. > > > > I can't seem to find the problem myself. > > > > Any help? > > > -- > > Rob Bateman > > Flash Development & Consultancy > > > [email protected]
